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Guns, Blocks, and Steel

A tactical multiplayer FPS created by a solo developer as a passion project. Featuring a fully destructible, block-based environment. Gather resources to produce weapons, ammo, and vehicles. Play multiplayer PVP/co-op or singleplayer with bots.

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Developer
Publisher
Release
December 20, 2024
1 year and 225 days ago
Steam Reviews
Mostly Positive19 reviews73.7%

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Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Guns, Blocks, and Steel and Silver funded?FundingThe known source of funding behind the game.
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Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

Guns, Blocks, and Steel is a FPS game with a completely dynamic environment. Build defenses, or, more importantly, destroy your enemy's defenses. Mold the terrain to your advantage with the Rocket Launcher.

Resources

Mine iron to refine and produce steel, which can be used to build vehicles and ammo. Ammo is limited, so be careful not to waste it. Some more advanced weapons of war may require gold, which is a more contentious resource than iron. Instead of boringly digging out each ore block one by one, like some other games, you must blow it up with dynamite. Or just throw the dynamite at the enemy. Whatever you want.

Play as you want

Your playstyle is your choice. You can stay behind at your base, manage your team's resources and construct weapons of war. Or you can try to gather resources and bring them back to your base. Or you can assault your enemy's base. Or you can do all three. There are no classes to railroad you into a certain role.

Fun over competition

Most multiplayer games nowadays try to get you addicted by making the game hyper-competitive, which fosters a toxic community. This is not what Guns, Blocks, and Steel does. The game aims to put fun over competition. Winning or losing doesn't matter as long as you had a good time. Your win/loss ratio is not tracked, there is no history of past games played, there are no rankings, and you cannot see the kills and deaths of other players.

Game modes

  • Warfare - Deplete your enemy's personnel and eliminate them all to win.

  • Capture The Flag - Capture your enemy's flag and bring it back to your base to win.

  • 100 Kills - First team to 100 kills wins.

  • Assault - Co-op game mode where your goal is to defeat all enemies at their base.

  • Invasion - Co-op game mode where you must defend your base from attacking enemies.

  • Space Race - The first team to build a rocket wins.

Weapons

  • Shovel - Very short range

  • Pistol - Short range

  • Assault rifle - Medium range

  • Rocket launcher - Long range

  • Sniper rifle - Really long range

  • Dynamite - Mostly used for mining, but can also be a weapon

Vehicles

  • ATV - Useful for getting around fast

  • Humvee - Troop transport

  • Tank - It's tanky

  • Attack Helicopter - Get to the choppa

Maps

  • Procedurally generated maps

  • Handcrafted maps

  • Small 256x256 maps

  • Large 512x512 maps

  • Day/night cycle

Buildings

  • Blast furnace - Used to refine iron into steel

  • Factory - Used to build ammo and vehicles

  • Barracks - Generates personnel for your team as long as it's not destroyed

  • Loudspeaker - Give orders to bots