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GunBlocks

Move tetrominos to shape the terrain, blast enemies, and survive a chaotic crew with your over-eager ship AI, H.A.P.P.Y., on a hostile, mysterious planet.

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Release
October 7, 2025
298 days ago
Steam Reviews
3 user reviews3 reviews100.0%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Search Google: How is GunBlocks and Steve Welz funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

I’m Rookie, the new guy on the space courier ship BallEx. Life onboard was already chaotic, but after crashing on a hostile planet, it’s up to me to recover the lost cargo and the parts we need to get the ship flying again… assuming the crew doesn’t drive me insane first.

At least I’m not completely alone. H.A.P.P.Y., the ship’s over-eager AI, insists on tagging along. With its “help,” I shift tetrominos to reshape the terrain, blast enemies when things get hairy, and puzzle my way through whatever obstacles this planet throws at me.

Along the way, I stumble across eccentric crewmates and passengers, uncover secrets best left buried, and try to keep what’s left of my sanity. The game is turn-based, which gives me time to plan every move… though if I overthink it, I’ll probably just dig myself into a hole.

The adventure unfolds chapter by chapter, each one packed with new puzzles, hazards, and plenty of questionable life choices. Chapter 1 is just the beginning — and trust me, the crew has more ways to ruin my day than this planet ever could.