indiegame.fan
Gumbrawl header art

Gumbrawl

In Gumbrawl, up to four remarkably durable idiots compete in first-person obstacle courses built by people who’ve clearly not heard the words “5 day mandatory health & safety course” in their lives. Earn tokens, cosmetics and mild existential dread along the way.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Gumbrawl?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Gumbrawl?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Gumbrawl self-published or published by updog?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Gumbrawl and updog funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Gumbrawl and updog?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Gumbrawl?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Welcome to GUMBRAWL, the galaxy’s favourite competitive obstacle course, at least according to our marketing department and one very defensive intern.

PRESENTED TO YOU BY LUDENS LABS

Leap, bash, and blunder in first person through a series of formidable minigames where everything is scientifically designed to go as poorly for you as possible. Up to four players compete across ever-shifting courses packed with traps, gadgets, and the occasional “safety feature” that seems oddly carnivorous.

Earn tokens by surviving (or at least being entertaining while not doing so). Spend them between rounds to upgrade your loadout: grapple hooks, cluster grenades, jet belts, boomerangs, the kind of equipment that makes our health and safety officers quietly sob in the break room.

Every course is hand-crafted to offer that signature Gumbrawl-brand zest of peril: conveyor belts over pits, collapsing bridges, cannons that promote spontaneous re-evaluation of life choices. Spectators adore it. You probably won’t.

Play for glory, chaos, and the promise of prize money that may or may not exist.

Beneath the lights and laughter, something’s humming in the walls, but we ask you to politely refrain from asking questions.

Stop asking about that prize money too.