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Guardian Above the Domes

Guardian Above the Domes is a real-time artillery game built around realistic orbital mechanics. Bombard the enemy from a lone space station, defend the last domed cities on an airless planet, and uncover its lost history alongside a cat-shaped AI.

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Search Google: Who developed Guardian Above the Domes?Developer scaleThe operating scale of the game's developer.
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About the Game

Together with a cat-shaped AI, defend humanity's last domed cities through orbital bombardment.

You awaken aboard an orbital defense station after a long cryosleep. The world below is airless, and humanity survives beneath scattered domes under attack by giant machines. You are the only one who can provide support, but your close airless support takes time to arrive.

Combat unfolds in real time during brief orbital pass windows. Launch your strikes, then discover their outcome when you return on a later revolution. Between passes, salvage abandoned orbital assets, restore the station, and uncover a history buried beneath the dust.

Features

  • Realistic orbital simulation. The world is built on plausible parameters, while orbital motion and projectile trajectories are governed by real Keplerian mechanics.

  • Simple controls. Select a target, and the game handles the firing solution. Your projectile will strike where you aimed whenever a valid trajectory exists, but its time of flight changes throughout the orbital pass.

  • Distinct orbital arsenal. Acquire weapons with unique ballistic characteristics, each suited to different battlefield situations.

  • Recover what was lost. Salvage abandoned orbital assets for both resources and knowledge, restoring your station while revealing the world's history.

  • Multiple endings. The fate of humanity depends on the choices you make and the secrets you uncover.