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GRUNGE: Count Your Bullets

A slower, more lethal post-apocalyptic singleplayer FPS. Explore, spot enemies, quick-save, count your bullets, hold your breath, headshot. "Lethal gameplay" without bullet-sponge enemies, survival chores, or limited saves.

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Search Google: Who developed GRUNGE: Count Your Bullets?Developer scaleThe operating scale of the game's developer.
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About the Game

GRUNGE is a single-player, atmospheric FPS set in a decaying post-apocalyptic world. It combines methodical pacing with highly lethal combat. There are no bullet sponges here. Combat is fast, deadly, and relies on positioning rather than stats.

GAMEPLAY FEATURES

  • Lethal "Glass Cannon" Combat: You are not a tank. Enemies die in 1-2 shots, but so do you.

  • The Repeater Mechanic (Quick-Save): You are equipped with a "Repeater" unit that allows for instant manual quick-saving. Death is frequent, but reloading is instant. Quick-save as often as you reload.

  • Equipment-Based Progression: You get better gear as you progress, and combat effectiveness is primarily driven by what you're carrying.

  • No Survival Chores: Focus purely on exploration and combat. There are no hunger, thirst, or stamina meters to manage.

CONTENT & REPLAYABILITY

  • The World: Explore dense, hostile, and interconnected levels filled with environmental storytelling, hidden secrets, and blocked paths.

  • Atmosphere: Powered by a custom rendering pipeline in Unreal Engine 5, designed for retro-styled visuals, high performance, and a responsive "old-school" game feel.

  • The Playtime: Roughly 8-hour experience.