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gROMPsTOMPERS

!!!gROMPsTOMPERS!!! It's an action adventure! Deny physics its claim to concepts like "universal constant" and "reliable system that never changes."

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About the Game

DO U LIKE TO GROMP?! DO YOU LIKE TO STOMP!?

!!!gROMPsTOMPERS!!!
~a physics-based action adventure game


THIS GAME IS VERY MUCH A LABOR OF LOVE <3

--
A note on the "souls-like, souls-lie."

A lot of games claim the souls-like tag for marketability and visibility.

The following is an express explanation as to why this game has this tag:

There is dodge rolling. There are i-frames. There is stamina.

And yet.... ALAS.

There is no "lock-on mechanic."

Instead: gROMPsTOMPERS has an experimental mixture of "third-person shooter" as well as "souls-like" mechanics.

Gameplay revolves around precise well-aimed movement, in conjunction with the standard challenge of dodge-rolling and attack spacing and timing.

Trying to get past a shield? -Aim past it.
Trying to duck under an enemy attack? -GO UNDER IT.
Trying to [...literally anything]? -PHYSICS.

So?
It's a souls-like AND a third-person shooter.


As such, it is strongly recommended that u only play gROMPsTOMPERS if you are good at videogames.

/// WARNING: DO NOT PLAY gROMPsTOMPERS IF YOU HATE FUN ///


--
A final note:

THIS GAME DOES NOT COLLECT YOUR PERSONAL DATA. THAT'S GROSS AND BAD. Once you buy the game, you have a copy of it. You can treat it as if you bought a physical copy in the 90's.