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Grim

Grim is a horror game inspired from Taiwanese folklore “Aunt Tiger”. The player will play in a room-oriented 3rd-person perspective as a “ghost” and will observe the world from fixed camera perspectives to solve puzzles and survive the monster’s pursuit.

Steam Page
Publisher
Release
August 30, 2024
1 year and 337 days ago
Steam Reviews
7 user reviews7 reviews57.1%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Grim self-published or published by Grim Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Grim and Grim Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Grim and Bianca Hsieh and Akshat Sachan and Sai Anirudh Yellanki and Vishwaas Khare and Gabriel Oliver and Jude Key and Sawyer Porte and Davide Zhu?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

We present to you GRIM, a spooky narrative game where the player is dead and through the possession of various objects as a ghost, players can make world-shaping decisions that decide the fate of their twin trapped inside the same house with a vicious monster! You and Jia must fight off the monsters of the night, figure out what happened to your parents, and reveal the dark passages, hidden away from innocent eyes.

Inspired by the different retellings of the original Taiwanese folklore “Aunt Tiger”, Grim provides players with a unique experience exploring an immersive 3D environment and a dynamic narrative where players will uncover different storylines based on their decisions. As a ghost, players can possess objects and toggle different physics-based movements with unique controls depending on various items.