
GRIDNOVA
A free neon survivors-like. You're the Core, auto-blasting endless swarms across a digital grid. Stack weapons, trigger explosive synergies, and evolve your build — then survive the weekly seed everyone shares and climb the global leaderboard.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
9 itemsAbout the Game
ONE CORE. AN ENDLESS SWARM.
You are the Core — a lone process fighting to survive inside a digital grid as it drowns under an endless swarm of viruses. Move, dodge, and let your weapons do the shooting. Every kill feeds your next upgrade. Every minute the grid pushes harder. How long can you hold before the system overloads?
GRIDNOVA is a fast, free neon survivors-like built to be picked up in minutes and mastered over weeks.
BUILD YOUR RUN
6 weapons — pulse bolts, area novas, orbiting shields, homing drones, chain lightning and a sweeping destructor beam. Level each one up, then evolve it to its limit.
Weapon synergies — max out the right pair and unlock a fusion: homing bolts, cascading novas, twin beams and more.
Deep passives — damage, crit, area, armor, retaliation, execution and detonation. No two runs build the same.
FACE THE SWARM
Distinct enemies — darting interceptors, hexagon tanks, ranged shooters, splitters, teleporting phasers, death-burst dischargers, and glowing elites.
Minibosses with modifiers — shielded, gravity-pulling, reinforcement-summoning.
Three boss types with telegraphed attacks and enrage phases: a radial-burst rootkit, a rotating-laser sentinel, and a mine-orbiting collector.
System Overload — from minute 12 the grid escalates relentlessly. Every run has a finale.
A NEW RUN EVERY WEEK
Weekly seed — the whole grid plays the exact same run each week. Skill decides the leaderboard, not luck.
Weekly mutators — swarm week, overclock, armored, bloodlust, gold rush. Every week feels different.
Weekly challenge — a fresh objective each week for bonus rewards.
PROGRESS THAT STICKS
Meta-upgrades — spend data shards on permanent boosts between runs.
4 characters, each with a unique perk and starting weapon.
Continue any run — leave and come back where you left off.
MADE TO FEEL GOOD
Pure neon visuals — glow, particles, screen shake and satisfying hit feedback.
Runs from a few minutes to a tense endgame push.
Controller support.
Free to play. The whole game.
COMMUNITY
Join our Discord server: — weekly leaderboards, giveaways, build talk, and a direct line to the developer.
Jump into the grid. Survive the week. Climb the board.