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Grey Eminence

Spanning from 1356 to 1956, steer the fate of any country on Earth through six epic centuries of conflict. Diplomacy, economics, warfare and intrigue are all weapons in your arsenal to transform the world that was into the world that could be.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Grey Eminence and The Nestinars funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Grey Eminence and The Nestinars?Creative controlWho appears to retain creative control of the game.
Updated: Jul 15, 2026Release statusWhether and how the game has been released.

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About the Game



Spanning from 1356 to 1956, steer the fate of any country on Earth through six epic centuries of conflict. Diplomacy, economics, warfare and intrigue are all weapons in your arsenal to transform the world that was into the world that could be.

Simulation on an Unrivaled Scale

  • A world of over 1,000,000 tiles, each with its own geography, population and buildings.
  • Realistic demographic model, breaking down population by social class, culture, religion, age and gender.
  • Logistics-based economy driven by supply & demand, with over 50 types of goods.
  • Powered by Unity's revolutionary Data-Oriented Tech Stack (DOTS).

Innovative Game Design

  • Character-driven politics and diplomacy, where each country is a unique amalgam of its elites and their competing interests.
  • Interconnected technology/progress system that allows for emergent gameplay with no railroading.
  • Optional complexity game design, allowing you to engage with mechanics at your own pace without feeling overwhelmed.

Built with Moddability in Mind

  • Use our built-in world editor to easily craft your own worlds and settings.
  • Alter virtually any feature in the game, from core mechanics to UI & AI.