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GRAVIT

Manipulate gravity to reach the end of each stage in this first-person, physics-based, puzzle-platformer. The game includes a variety of hand-crafted levels and increasingly difficult challenges to put your problem-solving and navigational skills to the test.

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Release
September 5, 2025
330 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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About the Game

Control gravity in this first-person, 3D physics-based, puzzle-platformer to reach the end of each trial. The early trials (Tier 1 levels) are simpler with limited gravity control with later trials (Tier 2+) providing more challenge and freedom. You'll be sure to have your navigation and problem-solving skills put to the test. You can also take on a number of bonus levels such as races and survival.

GRAVIT includes a number of other gameplay features such as:

Freezing Objects

Some objects can be frozen, locking them in place so that they are no longer affected by gravity.

Gravity Negation

Dark tiles will prevent you from switching gravity. It's always a good idea to think twice before stepping on them!

Gravity Zones

Gravity zones allow you to change the level's gravity without affecting yourself. This can be used to open certain doors or lift platforms to new locations.

Powered Doors

These doors require the player to find an energy cube in order to open them.

Gravity Pads

These are buttons which will require the player to land on them with sufficient speed to activate. 

Collectables

Give yourself and extra challenge and locate the collectable orbs hidden throughout each level. As well as giving you a sense of accomplishment, a certain number is required to progress to the second more difficult tier of trials.

Hard Mode

Currently available for Tier 1 levels, hard mode requires the player to navigate the levels in new ways to collect all of the energy orbs before the exit portal will spawn.

Local Coop

Play through the game with another player in local split-screen, with independent or shared gravity control. Dedicated cooperative levels are in development and will be added at a later date.