
Graveyard Shift
Guarding the graveyard shift is often considered one of the most terrifying jobs globally, but night guarding at Whispering Winds Cemetery surpasses any other cemetery in horror! Being Night Security in this place will turn into a nightmare for you that you may never forget.
Developer
Publisher
Release
December 2, 2023
2 years and 244 days ago
Steam Reviews
Mostly Positive767 reviews75.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Guarding the graveyard shift is often considered one of the most terrifying jobs globally, but night guarding at Whispering Winds Cemetery surpasses any other cemetery in horror! Being Night Security in this place will turn into a nightmare for you that you may never forget.
You play as a character named Gary, who must go to Whispering Winds Cemetery for his first workday and guard it from 5 PM to 8 AM the next day.
Initially, everything seems calm, but shortly after, conditions change, and gradually, the cemetery becomes a hell for Gary. Through surveillance cameras, Gary notices strange things, initially thinking they're only visible in the camera feed. However, as he walks among the graves, he realizes he must endure the most terrifying night of his life!
In creating this game, we aimed to focus on a sense of responsibility and genuine fear, rather than designing vague and tedious puzzles in the gameplay. We used realistic graphics and 3D sound to enhance the fear-inducing experience for the player.
You play as a character named Gary, who must go to Whispering Winds Cemetery for his first workday and guard it from 5 PM to 8 AM the next day.
Initially, everything seems calm, but shortly after, conditions change, and gradually, the cemetery becomes a hell for Gary. Through surveillance cameras, Gary notices strange things, initially thinking they're only visible in the camera feed. However, as he walks among the graves, he realizes he must endure the most terrifying night of his life!
In creating this game, we aimed to focus on a sense of responsibility and genuine fear, rather than designing vague and tedious puzzles in the gameplay. We used realistic graphics and 3D sound to enhance the fear-inducing experience for the player.