...INDIE

Developer
Publisher
Release
August 15, 2018
8 years and 34 days ago
Steam Reviews
Very Positive55,155 reviews85.4%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | tinyBuild is a publicly traded publisher. | |
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | tinyBuild is a publicly traded publisher. | |
Updated: Jul 13, 2026FundingThe known source of funding behind the game. | tinyBuild provides the corporate publishing relationship for this release. | |
Updated: Aug 13, 2026Release statusWhether and how the game has been released. | The game released with a separate publishing relationship. |
Media
12 itemsAbout the Game
Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. And it’s also a love story.
- Face ethical dilemmas. Do you really want to spend money on that proper burger meat for the witch-burning festival, when you have so many resources lying around?
- Gather valuable materials and craft new items. Expand your Graveyard into a thriving business. Help yourself -- gather the valuable resources scattered across the surrounding areas, and explore what this land has to offer.
- Quests and corpses. These dead bodies don't need all those organs, do they? Why not grind them up and sell them to the local butcher? Or you can go on proper quests, you roleplayer.
- Explore mysterious dungeons. No medieval game would be complete without those! Take a trip into the unknown, and find discover new alchemy ingredients -- which may or may not poison a whole bunch of nearby villagers.
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