indiegame.fan
Graverobber header art

Graverobber

Graverobber is a digger game about opening graves for profit while avoiding patrolling guards, traps, and whatever might be buried beneath the soil.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Graverobber?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Graverobber?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Graverobber self-published or published by batwimp?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Graverobber and batwimp funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Graverobber and batwimp?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Graverobber?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Graverobber is a first-person stealth game about digging graves at night while avoiding patrols, traps, and unwanted attention. Every grave is a decision: dig deeper for better rewards, or stop before someone notices.

You are not a hero. You are not a fighter. You are someone working quietly in the dark, reading the environment and deciding how much risk you’re willing to take.

Guards patrol the grounds with headlamps, sweeping narrow cones of light across the cemetery. Sound, movement, and timing matter. Staying hidden means watching patrol routes, working quickly, and knowing when to freeze.

Your dog is your early warning system. It does not bark or draw attention. When danger is near, it silently lies down, giving you a moment to react—if you’re paying attention.

Graves vary in depth, value, and danger. Some contain nothing. Some are trapped. Some hold more than you expected. Better tools let you dig faster and deeper, but rushing always carries risk.

Graverobber focuses on grounded tension rather than jump scares—quiet moments, subtle signals, and the constant feeling that you might be caught if you push your luck.

Key Features

  • First-person stealth gameplay focused on tension and awareness

  • Nighttime grave digging with risk-versus-reward decisions

  • Patrolling guards

  • Tools and upgrades that change how you approach each dig

  • Traps, surprises, and unpredictable outcomes beneath the soil