
Government Simulator 2
Government Simulator 2 is based on real world statistics and data and lets you control a whole country, like the USA, Germany, UK, France, Russia, and others: Change laws, taxes and budgets, and see what happens. Manage emergencies, impose tariffs, start wars.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
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9 itemsAbout the Game
The game simulates a whole country: Population, debt, GDP, economic growth, unemployment, crime, life expectancy, birth rate, mortality rate, state of the infrastructure and so on. The player can adjust budgets, taxes, laws, and see what the outcome is.
Things you can try for example:
The game is running on real-world data. Meaning everything is based on real values: If you play as the USA, the debt, income, expenditures, crime rate, unemployment rate, etc. you start with is based on the actual, real values of the USA. For example if you lower a tax rate, you'll see what the simulation calculates as new values afterwards, in dollars, people, crimes per 100.000, interest rate, life expectancy in years, and similar.
Apart from the new improved simulation engine, Government Simulator 2 now includes simulation of emergencies such as wild fires, earthquakes, pandemics, galopping inflation, power outages and similar. Additionally, you can now try to influence economic relations with other countries a bit, by trade offering agreements and imposing tariffs.
There are goals to fulfill, like decreasing the crime rate or achieving a certain public health or education rating, but it is already interesting to try to tamper with the various options alone: What happens if you lower the minimum wage? What if you change the length of maternity leave? Or the retirement age? You can also do more serious changes like introducing censorship laws, compulsory military service, cash bans, or universal basic income.
There are military options, so you can start a war with any country in the world, and adjust its operation mode while the conflict is active. But be sure not to let it run out of control. Some countries for example also have a nuclear option, of course.
The game also includes a press and social media and public relations system, where you can read the most interesting headlines, and try to influence the media with PR stunts, interviews, and similar.
You can play as the USA, Germany, Russia, France, United Kingdom, Switzerland, Italy and Austria: These are the countries the simulation was implemented and tested to work nicely. But there are also additional countries and scenarios which can be downloaded. It is also possible to create new countries and scenarios on your own and share them with others.
Things you can try for example:
- Turn the USA into a dictatorship or a social paradise
- Start a war with China
- Handle emergencies like energy crisis, pandemics, earthquakes
- Make Russia a capitalist utopia
- Introduce an excess profits tax or a combustion engine ban
- Turn Germany into a third world country
- Experiment with universal basic income
- and much more
Real World Data
The game is running on real-world data. Meaning everything is based on real values: If you play as the USA, the debt, income, expenditures, crime rate, unemployment rate, etc. you start with is based on the actual, real values of the USA. For example if you lower a tax rate, you'll see what the simulation calculates as new values afterwards, in dollars, people, crimes per 100.000, interest rate, life expectancy in years, and similar.
Emergencies and Economic relations
Apart from the new improved simulation engine, Government Simulator 2 now includes simulation of emergencies such as wild fires, earthquakes, pandemics, galopping inflation, power outages and similar. Additionally, you can now try to influence economic relations with other countries a bit, by trade offering agreements and imposing tariffs.
Gameplay
There are goals to fulfill, like decreasing the crime rate or achieving a certain public health or education rating, but it is already interesting to try to tamper with the various options alone: What happens if you lower the minimum wage? What if you change the length of maternity leave? Or the retirement age? You can also do more serious changes like introducing censorship laws, compulsory military service, cash bans, or universal basic income.
There are military options, so you can start a war with any country in the world, and adjust its operation mode while the conflict is active. But be sure not to let it run out of control. Some countries for example also have a nuclear option, of course.
The game also includes a press and social media and public relations system, where you can read the most interesting headlines, and try to influence the media with PR stunts, interviews, and similar.
Countries
You can play as the USA, Germany, Russia, France, United Kingdom, Switzerland, Italy and Austria: These are the countries the simulation was implemented and tested to work nicely. But there are also additional countries and scenarios which can be downloaded. It is also possible to create new countries and scenarios on your own and share them with others.