indiegame.fan
GORE header art

GORE

GORE is a Lovecraft-inspired horror experience set deep in the Rocky Mountains. Explore the wilderness and uncover the origins of the fleshy entity.

Steam Page
Developer
Publisher
Release
October 29, 2025
277 days ago
Steam Reviews
Mostly Positive135 reviews74.1%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GORE and CosmicArcade funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for GORE and CosmicArcade?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

Media

13 items

About the Game

GORE is a found footage horror experience that immerses players in a mountain range designed to resemble the scenery of the Rocky Mountains. Drawing inspiration from the likes of Lovecraft2001: A Space Odyssey, and John Carpenter’s The Thing, this game pulls you deep into a decaying wilderness where something incomprehensible is rapidly spreading through the surrounding environment. You must discover where this fleshy entity came from, armed with only a flashlight and handheld camera. 

This game is an environmental and psychological horror that will have the player on the edge of their seats. You can expect lots of twists and turns and maybe a couple of jump scares! You will also find a lore-rich and linear story with reliance on high tension and fear of the unknown. The game's story is told through the players' inner dialogue and through notes scattered around each level. Triggering dialogue events and notes via exploration will unlock new areas, allowing the player to progress through the game.

This game includes:

> Handheld/ VHS-like post-processing and realistic movements, creating a nostalgic, yet uncanny experience

> Two fully fleshed out (pun intended) levels which includes mountains, caves, labs, and...?

> An original soundtrack composed by myself

> A LOT of fleshy entities, huge eyeballs, and mutated remains

> Completely custom mountain Ranges and landscapes

> Toggleable flashlight for dark areas

> One insane twist that you don't want to miss out on!