
Good Citizen: A colorful revolution
A rebellious game about bringing back colors to a world darkened by fascism! Good Citizen is an indie sandbox open world adventure where your goal is to restore colors, stolen by a fascist organisation: The Regime. Will you step up and light the fire of revolution?"
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Media
14 itemsAbout the Game
✨ Kickstart features
♥️♥️ 100% human-made.
🎺🔫 Unlock tons of abilities to play the way you want.
👩🚒👩🔧 Meet and help many other citizens that are angry at the King.
🛩️🛥️ Drive cars, planes and boats on and in between the many islands.
🎮♥️ Split screen local co-op to play with your friend!
Absurd humor, dark humor.
A cute and colorful therapeutical experience for those angry at the system.
Exactly one extremely long and unskipable philosophical political speech by a weird NPC somewhere hidden in the game.
A revolutionary odyssey about bringing back colors to a world darkened by fascism!
Good Citizen is an indie sandbox open world adventure where your goal is to restore colors, stolen by a fascist organisation: The Regime.
"All the colors are gone! The King and his army have stolen all joy from the many islands of the world! The Citizens are hopeless. They need a leader! You? Could it be you? Will you step up and light the fire of revolution? You will! And you will be SUBLIME!!"
Every act of rebellion will spread colors around you. It could be playing music in the street or exploding a cop car. Any of those acts will spread colors around you! With the many tools at your disposal, you’ll have to help citizens and commit as many crimes as possible to recolor the many islands of Good Citizen!
By helping citizens, you’ll unlock many completely different abilities: a paint gun to create your own arts on the walls. A jetpack to escape the cops or a nail gun to fight them. A protest sign to scream your anger in the streets and many more!!
The open world of Good Citizen is divided in multiple Islands, each having their own identity, characters, quests and unlockable. Exploration will be a very important part of the game. Each location will be filled with little details, funny dialogues with Citizens, abilities to unlock and quests to complete. We want the players to lose themselves in our handcrafted little world.
We want all our different islands to tell a different story: a bank heist, a protest, a rave party etc. But all those different fights will be linked to a higher story: one of revolution against the King.
