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GON: God Of Nothing

First-person stealth horror! Win a game of cat and mouse with a mysterious deity Roku!

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Search Google: Who developed GON: God Of Nothing?Developer scaleThe operating scale of the game's developer.
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About the Game

+GOD+OF+NOTHING+

"We tried to create a new god of the digital age. We ended up with the God of Nothing."

Steal the fruit of their research and get out, but be warned:

Whether you leave intact or become Nothing depends on how well you can keep Her entertained. She's just as happy to eat a treat, break a toy or paint walls red with your blood.

+STEAL+THE+RESEARCH+

"Put this into that. Don't ask questions. You don't get out until you meet the quota."

You're hired to steal the divine DNA samples, preserved in the form of golden apples.

Find the golden apples. Throw them into the vents. Get them out before the place blows up.

The only one left behind is Roku, the monster they brought to life.

+KEEP+HER+ENTERTAINED+

Roku cannot be killed or outrun. The only reliable way to survive is to keep her interested in something else, whether that's food, toys, strange objects, or whatever else happens to be lying around the facility. Your only way to escape her is to throw things at her and hope that whatever you can grab strikes her fancy.

FEATURES

• Physics-based interactions - pick up and throw almost anything

• Dynamic AI that reacts to sounds, distractions, and your progress

• Randomized item placement for replayable runs

• Multiple difficulty modes and unlockable outfits