indiegame.fan
Gon' E-Choo! header art

Gon' E-Choo!

'Gon' E-Choo!' is a 3 stage, arcade-style game based on the earliest arcade platformers. Collect 10 letters in each stage while avoiding an irate and unrelenting gator!

Steam Page
Developer
Publisher
Release
November 25, 2015
10 years and 253 days ago
Steam Reviews
Very Positive95 reviews82.1%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Gon' E-Choo! and Marc Ellis funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

'Gon' E-Choo!' is a 3 stage, arcade-style game based on the earliest arcade platformers. You play as the otter, trying to collect paper airplanes while avoiding the crafty gator and irate bees. Collect them before they fall into the water, or it's game over! Fight back against the insects with your trusty yoyo or read The Junior Guide to Petty Zoological Facts to power up and turn the tables on the gator. Like the games it is based on, 'Gon' E-Choo!' is easy to learn, but hard to master. Casual players will be treated to tricky AI while master players can use the game's non-random patterns to speed run or reach the game's cryptic kill-screen.

The game plays out on a virtual arcade cabinet with mechanical sounds recorded straight from arcade cabinets from the early 80s, complete with a simulated CRT monitor and VR support for maximum immersion.