indiegame.fan
GOLUBI header art

GOLUBI

GOLUBI is a cozy, surreal puzzle adventure that doesn't explain anything to you. Explore a strange world, talk to characters, solve puzzles, and try to figure out what's going on here.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed GOLUBI?Developer scaleThe operating scale of the game's developer.
Search Google: Who published GOLUBI?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is GOLUBI self-published or published by ArtemL?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GOLUBI and ArtemL funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for GOLUBI and ArtemL?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of GOLUBI?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Everything is familiar here, but it doesn't look the way it should.

You walk forward, talk to people, look around, and gradually begin to realize that this is more like a dream than reality.

Welcome to GOLUBI

Golubi is an atmospheric story adventure about exploration, observation and discovery.

No rush.

No action.

No direct answers.

Explore and notice

The Golubi world is a 2D space with a side view. Here, each location is a collection of strange real–world sweeps and pleasant dreams.

Navigate between rooms, floors, and streets.

Stop moving. Look around.

Read the descriptions of the items.

Listen to your surroundings.

Decide without knowing the rules

There are panels blocking the road on the way.

Each of them is a puzzle that you have to figure out for yourself.

Draw a line from the starting cell to the ending one.

A line cannot cross itself.

Every step closes the way back.

Over time, new elements appear:

obstacles, mandatory cages, teleporters, barriers.

The game does not explain the rules.

You watch, you try, and you find a solution.

Some panels are required, others can be skipped.

Follow the story

You are watching the story of three characters:

Quentin, Em, and the Cotopitzes.

In each episode, you play as one of them, but you see the big picture.

Talk to the NPC.

Listen to the dialogues.

Collect meaning from fragments.

The story develops gradually — without forks, but with each episode you understand more and more.

Use items

Find items and save them in your inventory.

Some help you move on. Others reveal the details of the world.

Sometimes one item is all it takes to take the next step.

Feel the atmosphere

A surreal world in which something is wrong.

Strange conversations.

Non-obvious connections.

Quiet music that sets the rhythm.

You put together a picture of what is happening, step by step.