...INDIE

Developer
Publisher
Release
April 6, 2017
9 years and 165 days ago
Steam Reviews
Very Positive90 reviews80.0%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The listed publisher is publicly traded or part of a corporate group. | |
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | The listed publisher is publicly traded or part of a corporate group. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
6 itemsAbout the Game
Golf for Workgroups is a competently designed golf course, ball, player and cart simulation with a swing component designed to be satisfying. Includes free roaming golfer and caddy using industry standard WASD and mouse layout. Up to four players each navigate a biped around a height field texture mapped to look like a golf hole.
- Online multiplayer for up to four.
- Nine holes.
- Match, Skins, Speed, Team Skins and Team Speed modes.
- Voice and text chat.
- Carts with rockets.
- Heads.
- Formerly known as Golf?.
Stroke Play: Classic stroke for stroke golf scoring.
Skins: Players compete per hole for points for a cumulative total. Ties carry over to the next hole.
Speed: Individuals compete to put the ball in the hole the fastest.
Team Speed: Teams compete to put the ball in the hole the fastest.
Team Skins: Both players on a team take a shot, best ball is the start of next shot.
Features
- Online multiplayer for up to four.
- Nine holes.
- Match, Skins, Speed, Team Skins and Team Speed modes.
- Voice and text chat.
- Carts with rockets.
- Heads.
- Formerly known as Golf?.
Game Modes
Stroke Play: Classic stroke for stroke golf scoring.
Skins: Players compete per hole for points for a cumulative total. Ties carry over to the next hole.
Speed: Individuals compete to put the ball in the hole the fastest.
Team Speed: Teams compete to put the ball in the hole the fastest.
Team Skins: Both players on a team take a shot, best ball is the start of next shot.
YouTube Videos
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