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GoGDoD

A Card Game About Substance and Strategy

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Release
December 26, 2025
219 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Media

6 items

About the Game

Deal the Highs, Avoid the Lows!

Earn Skillpoints to unlock more cards and see how long you can survive in endless mode with stronger enemies every wave

Craft your path to victory as you assemble character cards, enhance them with potent substances, and unleash chaos on your adversaries.

Features

  • Deckbuilder: Create and optimize your deck for a unique gaming experience

  • Curated Card Pool: 10 Guy Cards, 9 Drugs and 6 Unfortunes to choose from

  • Endless Mode: Challenge yourself in an infinite gameplay mode

  • Timed Mode: Improve your play speed and strategy

  • Cheats & Secrets: To spice up the game

Game Components

You can play each type of card once per turn

  • Guy Cards: Discover a cast of relatable characters, each boasting unique abilities and stats. Choose your combination wisely to develop your optimal strategy.

  • Drug Cards: Elevate your characters with a selection of powerfull substances that boost strength, defense, or unlock special effects for versatile gameplay.

  • Unfortune Cards: Disrupt your opponent’s plans by manipulating their character cards, adding a layer of unpredictability to each match.

What’s Next?

  • 3D Playfield: Immerse yourself in a visually stunning game environment.

  • Online Multiplayer: Compete against friends and players worldwide.

  • Timed Game Mode: Test your strategic skills under time pressure.

  • Expanded Card Effects: More unique card animations and effects

  • 42 cards: upon release, including 13 Guy Cards, 13 Unfortune Cards, and 16 Drug Cards, the game promises rich experiences and endless replayability.

  • The card you want: I'm open to new card ideas I need many more cards of every type so if you have ideas or wishes I would love to make them true

The full version is set to launch late 2026, providing a feature-rich platform where you can explore every strategic possibility. Having built the entire game logic from the ground up, I’m confident in deploying these exciting features