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Goffy Clash

Twelve players. Six duos. One winner. Brawl across hazard-packed arenas with rifles, shotguns and melee, smash crystals to transform into a rampaging beast, and when only one duo is left alive, friendly fire flips on. Trust your partner... or pull the trigger first.

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Search Google: Who developed Goffy Clash?Developer scaleThe operating scale of the game's developer.
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About the Game

GoffyClash is a 12-player team brawler where the only rule is: be the last one standing.

You and a duo partner spawn into an arena packed with stuff that wants you dead. Spinning saws, blindfolded archers, eye hazards, gravity wells, explosive barrels. Grab a rifle, shotgun or melee weapon, hop a launch pad, smash a beast crystal to transform into a rampaging beast for a few seconds, and try to outlive the other five duos before the timer runs out.

Then comes the twist.

When only one duo is left alive, the betrayal phase kicks in. Friendly fire turns on. The teammate who covered your back for the last fifteen minutes is suddenly the only thing standing between you and a solo win. Some duos talk it out. Most don't.

Features

- 12-player matches: six duos, one winner

- Crystal beast form with temporary speed and damage boosts

- Three weapon classes. Rifle, shotgun, and melee. Switch on the fly

- Hazard-rich arenas with spinning saws, blindfolded archers, eye hazards, gravity balls, and explosive barrels

- 15 to 20 minute matches, then sudden death. A random survivor dies every 2 seconds until one remains

- Betrayal phase: friendly fire turns on when only one duo is left alive

- Steam friends, party invites, and quick-join matchmaking

- Live kill feed, spectator mode, and post-match overlays

Made solo in Unreal Engine 5. Bring a friend, or get matched with a stranger. Either way, only one of you is walking out.