indiegame.fan
GodOrEvil.Beta header art

GodOrEvil.Beta

This is a test version of a pixel-style card game. I hope you will be able to experience the challenges of simple card games. Obviously, customs clearance game is only a matter of time. It seems that the biggest challenge lies in whether Europe and Africa are successful or not.

Steam Page
Release
September 2, 2019
6 years and 335 days ago
Steam Reviews
2 user reviews2 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed GodOrEvil.Beta?Developer scaleThe operating scale of the game's developer.
Search Google: Who published GodOrEvil.Beta?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is GodOrEvil.Beta self-published or published by JusticePartnerNarKa?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GodOrEvil.Beta and JusticePartnerNarKa funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for GodOrEvil.Beta and JusticePartnerNarKa?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of GodOrEvil.Beta?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Game Profile:

Game Profile:
This is a test version of a pixel-style card game. I hope you will be able to experience the challenges of simple card games. Obviously, customs clearance game is only a matter of time. It seems that the biggest challenge lies in whether Europe and Africa are successful or not.

Game content:

Game content:
You will go all the way as a knight on an unknown journey, using your card release skills to improve your strength by adjusting cards and upgrading and upgrading, and ultimately defeat Boss.
The game includes:
42 skill cards (including 3 upgrades and 2 classes will greatly enhance combat strength)
There are 12 monster checkpoints on the map for you to challenge.
Game currency can be used to purchase in the game. There are four cards available in the store.

Operation Profile:

Operation Profile:
Press Q: Pause the game
Click on the card by S: Sell the card
Click on the card in the player's card bag by pressing C: Switch between the card bag and the hand card

Production Profile:

Production Profile:
This is a team production of three college entrance examination graduates, originally scheduled to release the official version of the game in February 2020. The three of us are responsible for the code, painting and music parts respectively. Now we are learning and doing.
Due to limited technology and manpower, considering the current situation but without affecting the original plan, we decided to give priority to the release of a test version of Demo to publicize, evaluate, recruit and fund the game.

Recruitment Profile:

Recruitment Profile:
Do you yearn for game making and looking for teams? If you're interested in pixel painting, do you want to program games, or create music that doesn't fit into one pattern?
Welcome to join us! Whether you have solid technology or start from scratch, as long as you are willing to work hard and join us, we can all take up our positions. We have a wide range of learning resources to meet the needs, so that anyone can learn and practice, so that you can adapt to and join us in as short a time as possible!
Q Cluster Number: 346471995 Seeking Group Master for Consultation and Recruitment