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God's Disdain

Explore a vast, rich world in the fight to end a plague in this non-linear JRPG! Will you save Hajimari, or doom it to wither away?

Steam Page
Release
March 14, 2025
1 year and 141 days ago
Steam Reviews
8 user reviews8 reviews75.0%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Media

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About the Game

Embark on a quest to cure a plague that is bringing the land of Hajimari to its knees. Explore the land and uncover its many secrets while meeting the last of its inhabitants. Will you help Hajimari thrive, or doom it to wither away?

STORY

The four nations of Hajimari have been struck with a plague that has put the entire island in peril. All plant life has slowly started to die away, causing conflict between the Grizz, Faerials, Komurans, and Haji. Many people have lost their lives not only to the plague, but wars between the nations as well. The islanders tried praying to the gods they worship, but received no answer. Many have given up, and many say the gods are dead.

All seemed hopeless, but sometimes hope can come from the most unsuspecting of spirits.

Tamiko and her brother Kenshin reside in the village of Komura on the southwest side of Hajimari. They've witnessed their family and friends die from the plague and other islanders which has compelled them to find the source of the plague and destroy it. They will meet friends and enemies alike on their journey, including the highly intelligent Locke, the child prodigy thief Avadel, the banished maniac Drago, and the powerful grandma Zeniba.

FEATURES

  • Optional voice acting for the main story

  • A unique EXP system that rewards actions rather than defeating enemies

  • Hundreds of elemental armor and weapon combinations

  • Open narrative design with a freely traversable world

  • Unique and interesting side quests that build the world and setting

  • A completely original soundtrack, sound effects included!

  • Traditionally created paintings for story scenes

  • Original art for all of the characters, enemies, and game icons

  • A subtle karma system that affects the main character's personality and game endings

  • Dynamic NPCs that follow their own schedule across four days in a day-night cycle

ACCESSIBILITY

  • Colorblind filters

  • Dyslexic font

  • Turn-based combat

  • Keyboard/controller mapping

  • White flash reduction