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Goblins and Gunslingers

Deal spells and six-shooters across a seven-lane frontier. Goblins & Gunslingers is a western-fantasy card duel where gunpowder meets magic — draft 8 outlaw factions, hire deputies, flip Gnomes into Golems, and outdraw rivals in ranked play or a roguelike Frontier Run.

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Search Google: Who developed Goblins and Gunslingers?Developer scaleThe operating scale of the game's developer.
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Search Google: Who controls the creative direction and IP for Goblins and Gunslingers and Tyler Johnson?Creative controlWho appears to retain creative control of the game.
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About the Game

Magic. Gunpowder. A frontier worth fighting over

The rail's gone quiet, the town's gone lawless, and the only thing standing between order and ruin is the hand of cards you're holding. Goblins & Gunslingers is a western-fantasy trading card duel where spellslinging and six-shooters share the same dusty table — a fast, tactical showdown built for players who love a deck that fights back.

A battlefield with room to maneuver.

Forget the single lane. Every duel plays out across a seven-lane frontier — a five-slot main street flanked by hidden high-rise positions and destructible cover. Where you plant a creature matters as much as when. Line up a crossfire, bait an attack into a trap, or take the high ground and rain down from cover.

Mana pays for your cards. Gold hires your muscle Two resources, two clocks — spend spells from a growing mana pool while banking gold to bring Deputies and item plays into the fight.

Open combat. Attacks aren't locked into tidy trades. Ricochets, last stands, and must-attack warrants keep the board honest and the reads deep.

The Gnome-and-Golem gambit. Charge up a Gnome, cast the right spell, and watch it flip into a towering Golem mid-battle — the game's signature transformation, and a whole deck archetype of its own.

  • Eight factions. Two hundred and fifty-plus cards.

  • Build from eight outlaw peoples — Humans, Goblins, Desert Devils, Straw Elves, Gnomes, Dwarves, Golems, and wild Beasts— each with its own deputy, its own tricks, and its own way to win. Run a two-faction outfit, chase razor-thin synergies, or go creatureless and let your deputies do the talking. Deckbuilding is deep, the copy limits keep it honest, and there's no power for sale you can't also earn at the table.

    Ways to play

  • Story Tutorial- Wake up in the dirt with no name, no past, and a fistful of cards. A cinematic four-part campaign teaches the game as you claw your way from the wreck of a stagecoach to the sheriff's star.

  • Ranked & Online Multiplayer Take your deck online and climb against real opponents in authoritative, cheat-resistant matches.

  • Frontier Run  A roguelike gauntlet: build on the fly, earn upgrades between fights, and see how far one run can carry you.

  • Skirmish vs. Computer Practice matchups and test brews against the computer, offline and anytime.

Play free, own your deck

Goblins & Gunslingers is free to play. Open packs, grind cards, and build the outfit you want — every card is earnable in-game, and any purchase is a shortcut, never a wall. Your collection and progress ride with your account, on Steam and in the browser alike.

Deal 'em.