...INDIE

Developer
Publisher
Release
June 20, 2024
2 years and 112 days ago
Steam Reviews
Positive15 reviews93.3%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Goblin Hotdogs is a cute and casual 3D Puzzle/Platformer, about
Colorful adventures await!
Goblin Hotdogs is a singleplayer game in which the player plays as a cute goblin who has the goal of collecting hotdogs. The player controls the goblin and collects hotdogs by moving, jumping, sprinting, and toggling between third-person and first-person perspective (with some areas and puzzles being easier to navigate or solve in one perspective or the other). The player will also perform archery to interact with objects in the game.
In its current state, the game is one level containing a tutorial area and a larger open area for the player to explore.
Please check back on this description throughout Early Access, as it will likely be updated to continue to reflect the current state of the game. Features that are planned but not yet implemented are not included within this description. For those, please see the Early Access section.
- goblins
- hotdogs
- ???
Colorful adventures await!
Goblin Hotdogs is a singleplayer game in which the player plays as a cute goblin who has the goal of collecting hotdogs. The player controls the goblin and collects hotdogs by moving, jumping, sprinting, and toggling between third-person and first-person perspective (with some areas and puzzles being easier to navigate or solve in one perspective or the other). The player will also perform archery to interact with objects in the game.
In its current state, the game is one level containing a tutorial area and a larger open area for the player to explore.
Please check back on this description throughout Early Access, as it will likely be updated to continue to reflect the current state of the game. Features that are planned but not yet implemented are not included within this description. For those, please see the Early Access section.
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