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GoatCart

Wrestle for dominance with up to three friends or bots in absurd, physics‑based bumper‑car arenas. Use randomly spawning items to crank the chaos up even further.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed GoatCart?Developer scaleThe operating scale of the game's developer.
Search Google: Who published GoatCart?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is GoatCart self-published or published by GamingPugsStudios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GoatCart and GamingPugsStudios funded?FundingThe known source of funding behind the game.
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Media

5 items

About the Game

In GoatCart, you and up to three friends or bots fight for dominance in physics‑based bumper‑car arenas.

Physics‑based arenas

The arenas are anything but normal. Fly on a giant drone over the mountains, swing from a chain above lava, or float in icy glacier water — every arena behaves differently.

Obstacles

Randomly spawning obstacles make every round unique: falling rocks, super‑bouncy beach balls, and other crazy hazards keep the chaos fresh.

Items

Randomly spawning items complete the madness. Their effects can be positive or negative — you never know what you’ll get. You might become twice as big, making it nearly impossible for opponents to knock you out of the arena, or you might become twice as fast and barely able to control your vehicle.

Easy to learn, hard to master

Controls are simple: move and use turbo. Anyone can play — but winning is another story. Precision, skill, and timing are everything.

GoatCart is in an early development phase. The core game is finished and will be expanded further.