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Glowing Lamps

Narrative-driven stealth-action, inspired by immersive sims and gangster movies. Choose your playstyle: beat and blow 'em up, talk to characters and complete their tasks, or sneak through unnoticed in alternative 1990s Russia.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Search Google: How is Glowing Lamps and Metsys Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

A gangster semi-comedy in a Tarantino-esque style, featuring showdowns between organized crime groups and sharp dialogues infused with black humor, where gameplay offers freedom to explore sandbox levels.

PLAY YOUR WAY

In the world of "Glowing Lamps", there is no single correct way to achieve your goal. Act stealthily, use force, or utilize social skills – it’s up to you.

  • Fight – turn everyday objects into weapons, trigger explosive chain reactions, and overpower enemies in brutal close combat.

  • Sneak – stay unseen by choking enemies, hiding bodies, crawling through ventilation shafts, distracting guards with bottles, creating smoke cover, or listening in on conversations.

  • Talk – build relationships, complete side quests, and unlock shortcuts, new abilities, or entirely different ways to complete your objectives.

  • Explore – search every corner of City N to uncover hidden routes and information, lore, useful items, and mysterious artifacts that enhance Anton's abilities.

EXPLORE HANDCRAFTED, INTERCONNECTED LOCATIONS

Explore expansive, content-rich, interconnected, sandbox-like levels:

  • Blow up propane canisters and use explosives to create chaos.

  • Throw bottles to distract or knock out an opponent.

  • Discover hidden passages through ventilation.

  • Zip across rooftops using an expander as a grappling hook.

  • Hide inside cabinets, or stash unconscious enemies there.

  • Pick locks to break into restricted areas.

  • Create smoke screens for camouflage.

  • Read optional notes that reveal secrets, lore, and alternate solutions.

  • Even challenge someone to a game of backgammon.

A WORLD THAT REACTS

Your actions have consequences. Beat up those who pay for protection? Be prepared for local bandits to arrange a "meeting" for you. Steal instead of buying? The money really was in the shopkeeper's wallet. Every NPC can be confronted, every object has purpose, and every decision may create new opportunities or new enemies.

UNIQUE SETTING

City N is a place where Soviet apartment blocks and fading industries collide with new money, criminal ambitions, and forgotten technologies. Among the apartment blocks and gopnik back alleys, people are simply trying to survive.

As Anton, a leading engineer behind the mysterious rod energy technology, you'll become entangled in a conspiracy where gang wars are only the beginning.