indiegame.fan
Ghost Platoon header art

Ghost Platoon

Ghost Platoon is a fast-paced, easy-to-pick-up, PvP First Person Shooter with stunning visuals. Built with Unreal Engine 4, this game places emphisis on gunplay and map design. Read the environment and take down your enemy before they get the chance to get you!

Steam Page
Developer
Publisher
Release
May 24, 2018
8 years and 71 days ago
Steam Reviews
Mostly Negative27 reviews37.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is Ghost Platoon self-published or published by UIG?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Ghost Platoon and UIG funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Ghost Platoon and Polygon Art?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

13 items

About the Game

Ghost Platoon is a fast-paced, easy-to-pick-up, PvP First Person Shooter with stunning visuals. Built with Unreal Engine 4, this game places emphisis on gunplay and map design. Read the environment and take down your enemy before they get the chance to get you!

Thought-out, handcrafted maps

  • Village: A small town in peace, it would be a shame if someone would ruin it.
  • Storm: Can you hear the thunder? Along streets and back alleys or tight indoor parts, learn to master the transition from close quarter combat to long-range shooting.
  • Crosspoint: Set around a central crosspoint with a crashed helicopter, tanks and destroyed buildings, this truly a war-torn town.
  • Depot: What is stored in this depot far out in the desert?
  • Garage: Water is dripping from the ceiling, trash in every corner. This parking garage has seen better days.
  • Temple: An ancient temple with tight corridors and a large central courtyard.
  • Sunset: Welcome to paradise! A large tropical island with bamboo huts, suspension bridges, thick vegetation and sandy beaches.
  • Container: The obvious map required in each shooter. Ideal for a hot brawl.
  • Trainyard: This large industrial train yard offers large spaces and several accessible buildings.
  • Treehouse: Snipe your opponent from a treehouse high above the ground.
  • Backalley: Fight between two apartments on each side of a parking lot.

Diverse weaponry

Master a variety of modern-combat weaponry like Pistols, SMGs, Shotguns and Assault Rifles.

Fast-paced game modes

  • Classic Deathmatch (the player with the most kills wins) for 2-16 players.
  • Team Deathmatch (the team with the most kills wins) for 2-16 players.
  • Bot Deathmatch, with AI soldiers joining the brawl for 2-16 players.
  • Resource War (two teams fight over resources dropped by the AI) for 2-16 players.
  • Golden Gun (Fight for a central placed golden revolver with unimaginable power) for 2-16 players.
  • AIM (Only sniper rifles are allowed and players can’t leave their base) for 2-4 players.
  • Melee (Let your fists speak, no guns allowed) for 2-16 players.

Straight progression system

Gain experience with every kill and climb up 140 ranks, with unlockable character skins along the way.

Old-school experience

  • No loadout – pick up your weapon on the fly.
  • No automatic health regeneration - your only chance is picking up a medkit.
  • No classes – you just live for the frag.