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GHOST EATER

A hack n Slash action adventure game with manga inspired graphics. Explore a branching story that is integrally connected to the core combat gameplay

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is GHOST EATER self-published or published by SELF?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GHOST EATER and SELF funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for GHOST EATER and Greenbullet?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

A hack n Slash action adventure game with manga inspired graphics. Explore a dense, interconnected, sci-fi, world rendered in a distinct graphical style. 

what we have:

  • 24 distinct enemy types

  • a unique combination of scripted and randomized arena battles

  • 6 bosses 

  • a variety of player Skills and passives to experiment with. 

  • Branching narrative integrally connected to the core combat gameplay

  • 1 main weapon class with a 5 hit combo,  different , slot-able, combo enders, other special contextual moves. 

  • 3 secondary weapon classes, each with a 3 hit combo and a unique weapon skill

  • cool stylish graphics ;)

what we don't have:

  • dial a combo

  • lots of cutscenes

  • voice over

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