indiegame.fan
GHOST EATER header art

GHOST EATER

A hack n Slash action adventure game with manga inspired graphics. Explore a branching story that is integrally connected to the core combat gameplay

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is GHOST EATER self-published or published by SELF?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GHOST EATER and SELF funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for GHOST EATER and Greenbullet?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game

A hack n Slash action adventure game with manga inspired graphics. Explore a dense, interconnected, sci-fi, world rendered in a distinct graphical style. 

what we have:

  • 24 distinct enemy types

  • a unique combination of scripted and randomized arena battles

  • 6 bosses 

  • a variety of player Skills and passives to experiment with. 

  • Branching narrative integrally connected to the core combat gameplay

  • 1 main weapon class with a 5 hit combo,  different , slot-able, combo enders, other special contextual moves. 

  • 3 secondary weapon classes, each with a 3 hit combo and a unique weapon skill

  • cool stylish graphics ;)

what we don't have:

  • dial a combo

  • lots of cutscenes

  • voice over