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Gettysburg: Fields of Valor

An advanced historical war game that simulates the pivotal three-day battle at Gettysburg during the American Civil War. The game models every brigade, battery, and leader who participated in the largest battle ever fought on the North American continent.

Steam Page
Release
February 3, 2022
4 years and 181 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Gettysburg: Fields of Valor self-published or published by Advanced Text Analytics, LLC?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Gettysburg: Fields of Valor and Advanced Text Analytics, LLC funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Gettysburg: Fields of Valor and Demetrios Glinos?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

Gettysburg: Fields of Valor (c) is a turn-based two-player historical war game that is played on a hex grid using a multiple phase movement and combat system, with many features that make it fast to play and easy to enjoy:
- American Civil War battle of Gettysburg simulation
- Turn-based, streamlined multi-phase movement and combat
- 50 x 35 topographical hex map of the entire battlefield
- All brigades, artillery batteries, and commanders modeled
- Brigades occupy multiple hexes according to size
- Multi-counter brigades move and fight as cohesive units
- Brigade counter values change with combat results
- Reinforcements and replacements automatically scheduled
- Enemy range of influence automatically calculated
- Unit movement range display and movement undo capability
- Available artillery and targets automatically calculated
- Automatic retreat and advance after successful assault
- Save and reload games from your game library
- Automatic game snapshots for replay and alternate scenarios
- Progress, casualty and objectives report continually updated
- Single-computer (2-player) and play-by-email modes
- Available for Windows and MacOS
- Full details in the Game Manual