
GET EVEN
Take a deep breath... Try to remember: a girl, a chair, a bomb. Just keep... calm. Follow the voice into the depths of you memory. Relax... and search for the darkest memories in the deepest recesses of your mind. Can you find her? The clock is ticking... And this is just a part of the treatment.
Developer
Publisher
Release
June 20, 2017
9 years and 44 days ago
Steam Reviews
Mostly Positive1,806 reviews76.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | BANDAI NAMCO Entertainment has public-company or outside-equity ownership. | |
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | BANDAI NAMCO Entertainment has public-company or outside-equity ownership. | |
Updated: Jul 13, 2026FundingThe known source of funding behind the game. | BANDAI NAMCO Entertainment provides the corporate publishing relationship for this release. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | BANDAI NAMCO Entertainment is listed as a separate publisher for this release. |
Media
11 itemsAbout the Game
Black - an ice-cold mercenary and hired gun - awakes in a mysterious old asylum with no memory of his past.
Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology - a headset that allows the user to relive their memories and experience them again in the present.
And so Black tries to remember.
With the help of the ‘Pandora’ headset, he travels into the depths of his own mind to explore the truth behind the only thing he can remember: the rescue attempt of a teenage girl with a bomb strapped to her chest.
Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology - a headset that allows the user to relive their memories and experience them again in the present.
And so Black tries to remember.
With the help of the ‘Pandora’ headset, he travels into the depths of his own mind to explore the truth behind the only thing he can remember: the rescue attempt of a teenage girl with a bomb strapped to her chest.