
Geometry Boxer
Beat the shapes outta your enemies using special powers, melee weapons, or the old fashioned fisticuffs way - solo or cooperatively - in this physics based, geometric, mob fighter.
Developer
Publisher
Release
May 1, 2018
8 years and 95 days ago
Steam Reviews
Mixed74 reviews67.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Welcome to Geometry Island! You are just in time to partake in the biggest brawl between two warring geometric factions - the Cubemen and Octahedrons. So pick a side and fight your way to victory in Geometry Boxer, featuring...
*Note: PS4 Controller support on MacOSX currently unsupported.
Developed by students at the University of Utah, 2018.
- The Cubemen and Octahedrons, two unique factions with their own geometric attacks, such as the Cube-Stomp and Octahedron Whirl
- An advanced, motion-captured, animation driven-physics system that creates hilariously verbose combat scenarios
- An array of melee weapons including hatchets, crowbars, fire hydrants, and much more
- 2-Player co-operative mode for the entirety of the campaign (2 controllers required)
- Xbox 360/Xbox One/PS4 controller & mouse/keyboard support
- ...and much more!
*Note: PS4 Controller support on MacOSX currently unsupported.
Developed by students at the University of Utah, 2018.