indiegame.fan
General Command header art

General Command

General Command is a turn-based Napoleonic war game. Create custom battles and lead your army against enemy generals who set their strategy based on aggression and confidence. In the age of muskets, cavalry charges, and cannon fire, use bold battlefield maneuvers to seize victory.

Steam Page
Release
June 20, 2025
1 year and 42 days ago
Steam Reviews
3 user reviews3 reviews33.3%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is General Command and Sweet Apple Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

General Command is a Napoleonic era turn-based war game.

Take command of the battle field, and strategically maneuver units based on their strengths and the current battle conditions.

Units:

 

Infantry are the foundation of your army.  Although slow moving, they start with the most health and have a decent attack range.  A few infantry units with concentrated fire will pack quite a punch.

Cavalry are the heart of any special maneuvers.  They are only effective at attacking in close range, but their ability to traverse the battlefield quickly, and their ability to attack immediately after moving make them great for flanking or charging the enemy.

Canons set the tone of the entire battle.  They are stationary, but can fire projectiles at long range and rip through enemy lines.  Beware of friendly fire, as these units will fire if an enemy is in their line of sight.