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Gemini Rush

Gemini Rush is a LAN racing game where each player controls a single-wheel vehicle on a circuit made up of two constantly parallel roads. The player has the ability to switch between the two using a skill. The vehicle is highly amenable and very fast.

Developer
Publisher
Release
December 9, 2025
281 days ago
Steam Reviews
5 user reviews5 reviews60.0%
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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Gemini Rush and Gemini Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Gemini Rush is a LAN racing game where each player controls a single-wheel vehicle on a circuit made up of two constantly parallel roads. The player has the ability to switch between the two using a skill. The vehicle is highly amenable and very fast.

The Race

The race is composed of 3 biomes (neutral, cave and fog) making the entourage beautiful and memorable ! The players drive on these roads in order to stay in first place. However all the players leave a trace behind them on the ground, a speed trail, that remains for 6s on which the other players can follow in order to gain a speed boost as long as they stay on it.

There are many obstacles on both roads that the players need to avoid. If they hit them, they crash and respawn instantly where they were a few seconds earlier. The obstacles are different depending on which road is chosen, and it is important to learn your favorite path to save as much time as possible and go as fast as you can.

Credits

  • Guilhem MAZOYER - Technical Game Designer, Producer & UI/UX Designer

  • Jolan PRAT - Game Designer, Producer & Level Designer

  • Soline MAILLARD - Gamer Designer & UI/UX Designer

  • Margaux SINET - 3D Artist

  • Baptiste GARNIER - 3D Artist

  • Iris DUBOIS VERGIAT - Technical Game Designer

  • Xavier NICOLLE - Developer

  • Camille TOURNEMOLLE - Sound Designer

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