indiegame.fan
Gardens Of Celestial Globes header art

Gardens Of Celestial Globes

The Book That You Can Play! Feel like a puppet theater choreographer in a fantasy reference book that came alive! It has many interesting locations, creatures, items, 10 races, 3 main types of magic: lightning, fire, arcane, AI support, random worlds generator and 3 modes: ARENA, QUEST, and TOWER.

Steam Page
Release
November 22, 2023
2 years and 254 days ago
Steam Reviews
1 user reviews1 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Gardens Of Celestial Globes and Structures from obscurity funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

9 items

About the Game

LOCATIONS:
Cursed Lands,
Enchanted Valley,
Abandoned Arboretum,
Ice Canyon,
Dark Dungeons,
Mushroom Gorges,
Coral Desert,
Putrid Catacombs.
RACES:
CRAB WARRIORS are crab-like creatures covered with durable armor. They activated during a long battle, becoming more aggressive. Crab Warriors excel in defense.
ELEMENTALS are the creations generated by magical energy. A special magical attraction allows their bodies to maintain their shape. Elementals excel at manipulating magic.
KEEPERS OF TIME are the embodiments of periods of eternity formed by mixing time and space. They are superior to everyone else in the control of time.
PARASITES are the countless clusters of endoparasitic worms. They live in the ducts of their secretion. Parasites excel in antagonism.
ALCHEMISTS are the creatures who have devoted themselves to the study of the nature of magical matter. They heal wounds by the universal composition, which they concentrate from disintegrated fragments of hypermaterial clouds. Alchemists excel in the ability to regenerate.
MYCELIUM are the vegetative bodies of highly developed fungi. They feed on electricity, which they need to maintain the higher functions of the mind. They can grow wherever there is a source of electricity. Mycelium excels in possession of lightning.
DRAGONFLY is the materialized hallucinations caused by the fumes of dangerous bromine compounds, known for their ability to ignite other elements quickly. They cause a dangerous state of "bad trip," from which there is no way back. Dragonfly excels in possession of fire.
SOUL ABSORBERS are the primitive creatures that mutated by feeding on the arcane. Astral mystical energy, permeating their bodies, complements their primitive instincts, creating a most dangerous combination. Soul Absorbers excel in possession of the arcane.
WAR OS is the bio-robots in high-tech suits. They are under the control of a combat operating system while using high technologies to calculate and destroy enemies. War OS surpass everyone else in speed.
SHADOW SPINNERS are the arachnid insects predators that once have entirely fused with their shadow. Their spider webs are very durable, and their wool practically does not reflect light. Shadow Spinners excel at stealth.
each has more than ten abilities, five buildings and three satellites that open up access to unique weapons in keeping with the effect of a special aura.
GAME FEATURES:
† 3 game modes: ARENA, QUEST, TOWER
† random world generator working with 30 level templates
† 77 identified creatures that inhabit the game world
† 103 (simple) items and 23 crafted artifacts
† many kinds of structures and map objects (181)