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Game Giant

Become the biggest game publisher! Find developers, negotiate contract and market the games. Grow your company and design your offices.

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Developer
Publisher
Release
November 11, 2025
263 days ago
Steam Reviews
4 user reviews4 reviews0.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Game Giant?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Game Giant?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Game Giant self-published or published by Turtle Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Game Giant and Turtle Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Game Giant and Turtle Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Game Giant?Release statusWhether and how the game has been released.

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About the Game

Start a publishing company and become the biggest game publisher in the world! From the garage to a huge office, with a lot of employees. Make decisions about which games to invest in. Keep your employees happy and working, but keep an eye on your cash, as you are one bad game away from bankruptcy.

To make your employees happy, design the most efficient and comfortable office. You have a large selection of items to choose from, but beware, not all items are equally effective.

Create your own marketing division; it is one of the most important divisions in your company. Choose how you are going to promote the games. Are you going for ads, billboards and other traditional methods, or are you going for sponsored content and free demos?

  • Furnish your office with employees who can complain about the sound or environment around their desk.

  • Search for new game proposals; make matches you would like to play in genre and subject.

  • Content for a long playtime; in-game content for more than 40 in game years

  • Detailed info about expenses, income and profit to make educated decisions

  • Hire new employees, but beware of their skills.

  • Simulated interest and economy, demand will depend on popularity of genre and subject.

  • Organize playtests and help developers steer their game to success!