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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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8 itemsAbout the Game
Galdur features sprawling procedurally generated dungeons, a top-down fast paced twin-stick combat and spell crafting. It's akin to a roguelike except it features progression in the form of expanding your spell crafting capabilities to craft a vast array of spells and by obtaining new passive abilities that synergize with your builds.
I can't promise more detailed features just yet as the game is not close enough to release.
NOTE: THIS GAME IS STILL VERY MUCH IN DEVELOPMENT. WE'RE USING LOTS OF PLACEHOLDERS AND ALMOST EVERYTHING RELATED TO THE GAME'S CORE DESIGN IS SUBJECT TO CHANGE.
I can't promise more detailed features just yet as the game is not close enough to release.
NOTE: THIS GAME IS STILL VERY MUCH IN DEVELOPMENT. WE'RE USING LOTS OF PLACEHOLDERS AND ALMOST EVERYTHING RELATED TO THE GAME'S CORE DESIGN IS SUBJECT TO CHANGE.
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