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Future Fragments - Command Z header art

Future Fragments - Command Z

Future Fragments was developed with support from Jump Into The Light in New York City and was debuted at Cite Internationale des Arts in Paris.

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Developer
Publisher
Release
May 20, 2020
6 years and 75 days ago
Steam Reviews
Mostly Positive17 reviews76.5%

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Search Google: Who developed Future Fragments - Command Z?Developer scaleThe operating scale of the game's developer.
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About the Game

Command Z Presents Future Fragments a virtual reality installation created by Michael Ziga with soundscapes by Silvio Buchmeier. Connor Hanwick, and Palmer Foote. The virtual gallery places participants in three successive museum spaces, filled with sculptures reimagining classical figuration, gothic aesthetic, and modernist forms. The viewer is encouraged to interact with the relics by throwing them across the spaces towards destruction, contrary to traditional museum experience. The works are designed using 3D scans anonymously taken from The Metropolitan, Louvre, Uffizi, and Acropolis museums. The scans were digitally manipulated to create new sculptures from old, building the future from fragments of the past.