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Further From Me

Further From Me is a first-person narrative puzzle game where you explore an abandoned medieval village in search of your missing family. Solve environmental puzzles, uncover long-buried truths, and confront the person you've been running from all along.

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Search Google: Who developed Further From Me?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Further From Me self-published or published by Álvaro García?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Further From Me and Álvaro García funded?FundingThe known source of funding behind the game.
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About the Game

ABOUT THIS GAME

After some time away, Robert returns to the isolated village he once called home in search of his family, only to find its streets abandoned and its silence hiding a far darker truth. Explore a dense, atmospheric village in this first-person narrative puzzle adventure, solve environmental puzzles, wield a hand lamp capable of revealing what the world chooses to hide, and piece together the past through fragmented memories, forgotten places, and buried secrets as Robert confronts both the fate of those he loved and the truth about himself.

FEATURES

A village frozen in silence

Explore an abandoned rural settlement shaped by dense forests, narrow stone streets, forgotten homes, and a haunting atmosphere.

Light reveals what memory hides

Use Robert’s hand lamp to uncover hidden objects, altered realities, and clues invisible to the naked eye, transforming exploration, storytelling, and puzzle-solving.

A story about identity, loss, and acceptance

Uncover a deeply personal narrative where every discovery recontextualizes the village, its people, and Robert himself.

Meaningful puzzles woven into the world

Unlock doors, reconstruct forgotten events, and solve immersive puzzles designed as natural extensions of the environment and narrative.

ABOUT THE DEVELOPER

Hi, I’m Álvaro García, an independent game developer driven by emotional storytelling, cinematic experiences, and deeply human themes.

Further From Me is my first released game, and the beginning of a journey to create experiences that stay with players long after the credits roll.