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FSX SpacePort

Spaceflight add-on for Microsoft Flight Simulator X

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Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is FSX SpacePort and TerraBuilder funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for FSX SpacePort and TerraBuilder?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

FSX SpacePort is an add-on for Microsoft's Flight Simulator X (FSX) that enables a high-fidelity simulation of spaceflight using the visual environment, assets and the ecosystem of Microsoft's Flight Simulator X.

FSX SpacePort does not rely on FSX's flight model - instead, it completely replaces it with its own physics engine which implements a sophisticated deterministic physics solver to precisely simulate spaceflight in real time.

This physics engine is applied only to the objects that were designed to be used as spacecraft, meaning - the default aircraft fly as normal, and the spacecraft objects behave under ballistic astrodynamic rules of motion.

Along with the physics engine comes a sophisticated, high-fidelity collision engine, completely user-definable through FSX's SimObject container expanded with spacecraft-specific functionality.

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