indiegame.fan
Fruit Store Simulator header art

Fruit Store Simulator

Stock it, price it, sell it, and turn a small corner fruit shop into the neighborhood's favorite fruit store.

Steam Page
Developer
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Fruit Store Simulator?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Fruit Store Simulator?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Fruit Store Simulator self-published or published by MetaMata and True Blue Game Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Fruit Store Simulator and MetaMata and True Blue Game Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Fruit Store Simulator and MetaMata?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Fruit Store Simulator?Release statusWhether and how the game has been released.

Media

5 items

About the Game

A first-person shop management game about running a small neighborhood fruit store. You do the work yourself — unpacking crates, stocking displays, weighing produce, working the register. Start with an empty shop and build it into the neighborhood's favorite.

Stock the Shop

Deliveries arrive as crates at your door. Drag them in, pry them open, and fill display cases you placed yourself.

Weigh, Scan, Get Paid

Customers browse and line up. Weigh their loose produce, print the label, scan everything, and take the payment before patience runs out.

Cut and Juice to Order

Some customers want more than whole fruit. Take the order, and finish it by hand at the cutting board or the juicer.

Grow the Store

Run the business from the shop computer. Close out the day, then spend what you made on a bigger shop, more displays, and a better supplier.

Make It Yours

It's your store. Name it, and watch it go up on the sign out front.

Key Features

  • First-person shop work — every task is something you physically do

  • 31 kinds of fruit, sold by unit or by weight

  • Haul in crates, unpack them, and place your own display cases

  • Set your own prices against what customers will actually pay

  • A full weighing station: PLU entry, printed labels, tagged bags

  • Scan items and take cash, card, or mobile payment

  • Fresh-cut fruit and juice orders at dedicated workstations

  • Mop the spills, scrub the windows, clear the litter

  • Rent, power, daily reports, and upgrades on the shop computer

  • Name your store and put it up on the sign