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Frog Fall header art

Frog Fall

Eskweenkleh Brahvoh, I made you to escape this labyrinthine prison. Forget their gravity; you bring your own. Embrace confusion; leap over the impossible, roll on, and, kohn ehl fahbohr dehdyohs, bounce high enough to charm the world’s corpse.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Frog Fall?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Frog Fall?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Frog Fall self-published or published by Colita de Rana?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Frog Fall and Colita de Rana funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Frog Fall and Colita de Rana?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Frog Fall?Release statusWhether and how the game has been released.

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About the Game

Frog Fall wraps the expressive movement of a 2D momentum-based platformer onto the surface of a vast 3D labyrinth.

[Gif of frog using c-stick in front of awesome vista doing stupid idol animation]

Chain together jumps, rolls, and bounces across walls, ceilings, arches, and impossible ruins as you master the rules of gravity, inertia, and orientation.

[Gif of frog platforming sickly]

Observation and experimentation are key. The background is never just decoration: distant structures may reveal secret areas of the world you have yet to reach.

[Gif of a frog in a distinctive location]

Use mechanical skill and spatial reasoning to untangle navigational Gordian knots, plan new routes, and return to familiar places from entirely new angles.

[Gif of frog in same place but in a different orientation]

Bwehnah swehrteh mohkohsoh

[Gif of frog dying stupidly]