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Freedom: How I Escaped header art

Freedom: How I Escaped

This is your chance. The time has come to put oppression in your past. The escape plan is ready, but you must avoid all surveillance and run undetected. Its time to make your own path. To make your own future. Its now or never.

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Developer
Publisher
Release
August 14, 2020
5 years and 354 days ago
Steam Reviews
Positive31 reviews83.9%

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Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Freedom: How I Escaped and GP Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Freedom: How I Escaped and GP Studio?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

In Fredoom: How I Escapad, you'll play a stealth game in a beautiful Voxel city full of surveillance devices. You must find a way through the city to escape undetected by any means.
On your journey through the city, you will need to deal with security cameras, spotlights and gates. To clear the path you will need to disable or even try to use them to your advantage, creating diversions to get them out of your way.

-Turning off generators will cause spotlights to be turned off;
- Unplugging the control panel will cause security cameras to be disabled;
-Use levers to open or close gates;

But be aware, even though the streets are empty, there is always someone hidden watching, be alert to countermeasures for each action taken. If anyone suspects, they will try to find you.
Are you up to the challenge?
Watch out, don't get caught, Just vanish.

Some Features so far:
- 12 carefully crafted levels;
- Atmospheric soundtrack and SFX to help you immerse in the game;
- Beautiful voxel art city espaces;