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FOURSAKEN header art

FOURSAKEN

From cyberpunk futures to medieval ages, from modern-day suburbs to the 1950s, each map delivers its own story, time period, and different gameplay mechanics. No two worlds play the same — every map is a different universe, a different time, a different reality.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is FOURSAKEN self-published or published by RG PUBLISHING?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is FOURSAKEN and RG PUBLISHING funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for FOURSAKEN and ROTTEN GENERATION STUDIOS?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

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About the Game

The game will come with two Gamemodes, one that is story based and another that is for pure chaotic fun.

CHAOS MODE (In early development stage, see below what it will become)

Every map is designed to feel like its own horror game.

Piece together clues, investigate abandoned locations, discover hidden documents, and experience cinematic moments as each story unfolds. The deeper you explore, the more you learn about the worlds you've entered—and the terrifying force connecting them all.

A NEW MAP | STORY EVERY MONTH.

FOURSAKEN constantly changes.

Each new map introduces:

• A completely new world
• New objectives to complete
• New creatures to survive
• New gameplay mechanics
• New lore and mysteries
• New ways to escape

Built by a solo developer. Shaped by the community. If you want the next nightmare to take place in the 1950s, a post-nuclear wasteland, or somewhere even stranger, I'm listening, You guys get to decide.