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Forsaken Facilities

A 1-4 player coop horror experience. Find your way through everchanging environments to gather precious treasures for your kidnappers. The more you gather the longer you will survive.

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Developer
Publisher
Release
January 26, 2026
188 days ago
Steam Reviews
Mostly Negative12 reviews25.0%

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Search Google: Who developed Forsaken Facilities?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Forsaken Facilities?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Forsaken Facilities self-published or published by ownbebe?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Forsaken Facilities and ownbebe funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Forsaken Facilities and ownbebe and TBeanster?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Forsaken Facilities?Release statusWhether and how the game has been released.

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About the Game

Find your fate in the Forsaken Facilities. Explore vast dungeons to gather a valuable resource for your mysterious kidnappers to meet the goal set forth by your kidnappers. Each day you enter a facility the only way to return is if you find the required resource. Test your luck to see how long you can survive through a variety of facilities.

Procedural Generation

Experience ever changing levels that utilize procedural generation. Each level has a unique theme to the generation process. Some levels may feature traditional tunnel systems, while others will allow you to explore vast outdoor areas.

Co-op Multiplayer

Play with up to four players, or play alone. No matter how you play, every experience will be unique.

Proximity Voice Chat

Utilize proximity voice chat to communicate with your friends in a unique manner. Be careful though, you never know what kind of creatures may be looming in the darkness.

Monsters

Monsters will behave uniquely from each other. Monsters can be activated by sight, sound, or both.