
Forbidden myths
Souls-like, in which there are only bosses and no ordinary opponents. You have to fight with several dangerous creatures of Slavic mythology. Each opponent has unique abilities and a killing strategy. In between fights, you will find an exciting plot.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
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5 itemsAbout the Game
You are the most ordinary warrior who wants to snatch the prince's daughter from the clutches of Koshchei the immortal, and in order to defeat him, you will have to turn to Baba Yaga and the Cat Bayun for help, but what is the price of their support?


Unreal Engeen 5 engine.

- The main part of the game is boss fights. Each opponent is a creature of Slavic mythology.
- Bosses are unique, both gameplay and visual. Among them there are both familiar ones, like Likho or Koshchei, and the iron man present only in Belarusian mythology.
- One of the features of opponents is the adaptation mechanics. This is an ability that allows the enemy to react to the player's actions. It is present in half of all bosses, and it is unique for everyone.
- The action movie is a cross between Dark Souls 3 and God of War 2018. There is the usual souls-like endurance and pace of the game, but the counterattack is like in the god of war.

- It is based on the Slavic religion and a classless system. Several gods are available to you, each of which gives you certain skills.
- Buying skills - you pump God, learning information about him and getting additional characteristics.
- Abilities also have customization. If desired, you can sacrifice one skill property for the sake of another.
- You start playing as a warrior, but, if you wish, you can invest in Semargla (the God of Fire) and become a Pyromancer.
- Each skill is useful and allows you to change the whole process of combat.
- Different ways of pumping give a completely new gaming experience.
Unreal Engeen 5 engine.