
Flyout
Build and fly realistic aircraft. Use free-form fuselage and wing editor tools and tune your engines to recreate aircraft from any era or design your own.
Developer
Publisher
Release
November 17, 2023
2 years and 258 days ago
Steam Reviews
Very Positive2,257 reviews83.2%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
19 itemsAbout the Game
Flyout is an aircraft building game with an emphasis on design freedom and realistic physics, sound and effects. Use the in-game modeling tools to create an aircraft of any shape, add and configure engines for your needs, set up control surfaces and take your design on a test flight around an earth-sized procedurally generated planet.
-freeform fuselage editor
-wing editor
-material and texture settings
-paint tools and import of custom decals
-configurable turbines, ramjets, piston engines and electric motors
-configurable propellers and rotors that can be connected to any engine(s) via gearbox
-configurable landing gear
-configurable control surface and joint inputs
-fly-by-wire settings
-basic cockpit interior parts
-import reference images to create replicas
-modding support that currently allows import of .obj models and textures
-wing shape, span and sweep have a large effect on flight behavior
-fuselage drag is calculated from shape
-engine simulation
-aircraft sounds change with design
-realistic atmosphere model
-wind, turbulence, vertical draft
-ground effect
Fuselage editing is similar to modeling in any 3D software, although much simplified.
There will be bugs due to the highly unrestricted editor and Early Access status of the game.
Basic understanding of aircraft physics and flight controls is required or at least recommended.
Editor Tools
-freeform fuselage editor
-wing editor
-material and texture settings
-paint tools and import of custom decals
-configurable turbines, ramjets, piston engines and electric motors
-configurable propellers and rotors that can be connected to any engine(s) via gearbox
-configurable landing gear
-configurable control surface and joint inputs
-fly-by-wire settings
-basic cockpit interior parts
-import reference images to create replicas
-modding support that currently allows import of .obj models and textures
Simulation
-wing shape, span and sweep have a large effect on flight behavior
-fuselage drag is calculated from shape
-engine simulation
-aircraft sounds change with design
-realistic atmosphere model
-wind, turbulence, vertical draft
-ground effect
BEFORE YOU BUY:
This game is not easy. There are no in-game tutorials and tool tips are limited due to Early Access status.Fuselage editing is similar to modeling in any 3D software, although much simplified.
There will be bugs due to the highly unrestricted editor and Early Access status of the game.
Basic understanding of aircraft physics and flight controls is required or at least recommended.