
Flyland Wars: 1 Mountain Climb
A sci-fi flying person vs. robot battle game. A robotic enemy seems to vastly outmatch your necessarily hand-thrown weapons. But as dangerous to you as it is, it can hardly compare to the indigenous robot (a "nuisance") which roams the flyland. Use EXTREME caution-- and patience!
Developer
Publisher
Release
October 4, 2021
4 years and 303 days ago
Steam Reviews
1 user reviews1 reviews100.0%
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Game contextLatest: IGF Team
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Media
6 itemsAbout the Game
You can fly! Flying is fun, swooping and soaring, going as fast as you want over, under, around and through things. You point in any direction and your anti-gravity rings fly you that way. But flying is also very dangerous! Touch anything, at almost any speed, and you're dead-- splat! Be sure you've gone to episode 0, Ball Game, to learn to fly first! It's free!
The time is the 26th Century. The place is a 'flyland,' an adjustable-gravity, half-kilometer-square surface high over an ocean, far from any land. This flyland, Mountain Climb, was the toy of a trillionaire's son, and is protected by a laser-armed, motion-sensing biped robot who almost never misses! Approach it with EXTREME caution. The trillionaire has bought a SphereBot too, to protect the secret of his son's death on the flyland.
Most flylands, in fact, were once the playthings of trillionaires, who were usually enriched by mining the wealth of the solar system using anti-gravity. The inventor of flylands, and a-grav technology itself, also made an immense low-gravity space colony, but it became diseased, forcing tens of thousands of gravity-weakened refugees to invade the only places they could survive-- adjustable-gravity flylands. That invasion was the First Flyland War, which the trillionaires lost in a day. The Second Flyland War soon followed but the trillionaires lost again because of their unmitigated greed. However, the refugees were left defenseless thereafter. Now the Third Flyland War, The Revenge of the Trillionaires, is beginning and the otherwise helpless refugees have only one single individual to defend them against the combined robotic might of a hundred impossibly greedy and angry trillionaires-- you. Your only weapons are hand-thrown, ultra-hot flares, great for wrecking robots if you can get close enough to hit them. Robots are mighty weapons. But you have creativity-- and... you can fly!
The time is the 26th Century. The place is a 'flyland,' an adjustable-gravity, half-kilometer-square surface high over an ocean, far from any land. This flyland, Mountain Climb, was the toy of a trillionaire's son, and is protected by a laser-armed, motion-sensing biped robot who almost never misses! Approach it with EXTREME caution. The trillionaire has bought a SphereBot too, to protect the secret of his son's death on the flyland.
Most flylands, in fact, were once the playthings of trillionaires, who were usually enriched by mining the wealth of the solar system using anti-gravity. The inventor of flylands, and a-grav technology itself, also made an immense low-gravity space colony, but it became diseased, forcing tens of thousands of gravity-weakened refugees to invade the only places they could survive-- adjustable-gravity flylands. That invasion was the First Flyland War, which the trillionaires lost in a day. The Second Flyland War soon followed but the trillionaires lost again because of their unmitigated greed. However, the refugees were left defenseless thereafter. Now the Third Flyland War, The Revenge of the Trillionaires, is beginning and the otherwise helpless refugees have only one single individual to defend them against the combined robotic might of a hundred impossibly greedy and angry trillionaires-- you. Your only weapons are hand-thrown, ultra-hot flares, great for wrecking robots if you can get close enough to hit them. Robots are mighty weapons. But you have creativity-- and... you can fly!