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Flurst

Flurst is a fast, strategic card game for solo play against up to five bots or to battle it out with friends. Play matching cards, reset or burn the pile, tune the house rules, and survive your face-up and face-down table cards to empty everything first and get Flurst!

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Search Google: Who developed Flurst?Developer scaleThe operating scale of the game's developer.
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Media

6 items

About the Game

One pile. Three layers of cards. Plenty of ways for a good hand to go wrong.

Flurst is a strategic card-shedding game about getting rid of every card before the table turns on you. Play equal or higher, lay down matching ranks together, or take the whole centre pile when your options run out.

PLAY THE HAND YOU'RE DEALT

Keep your hand topped up while the draw deck lasts. Once the deck is empty and your hand is gone, move to your face-up table cards and finally the face-down cards underneath. Those last plays are blind. If the card doesn't fit, the whole pile comes straight back to you.

SPECIAL CARDS, BIG SWINGS

Some cards are an escape hatch. Some are a trap.

- 2 resets the pile and gives you another action.

- 10 burns the pile and lets you play again.

- 5 looks through to the card underneath.

- Four matching ranks burn the pile.

Every special rule is optional, so you decide how wild the table gets.

MAKE THE TABLE YOURS

Build a quick, familiar match or turn the table into something ridiculous.

- Play against one to five bots or your friends.

- Choose 1–10 decks, a 1–13 card starting hand, and 1–5 table-card slots.

- Set the bot pace to Fast, Normal, or Relaxed.

- Arrange your visible table cards before the first turn—or disable planning altogether.

- Prefer to watch the chaos? Let the bots take your seat and spectate the match.

The goal is simple. The pile is not. Get rid of everything—and don't be the one left holding it.

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